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Marketplace searching and "spare" mules

 
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Nashanna



Joined: 12 Jan 2008
Posts: 66

PostPosted: Tue Jan 15, 2008 7:26 am    Post subject: Marketplace searching and "spare" mules Reply with quote

Marketplace listing....Suggestion...put all worker items together and all animal items together, instead of numeric order? I have had to page back and forth so many times trying to find things. For example, worker back/held etc. items are on 3 different pages in the marketplace. Putting all of the luxury items on first pages, then animal stuff, then workers, then scavenged, and so on might make things alot easier to find imo Smile

Oh yeah, another suggestion...for all of us who have accidentally killed our mules off -- lol, I know I'm not only one, I've seen the posts Very Happy -- Could you make mules available for sale so that we aren't just stuck on the trail and would then be able to continue travelling? I know the object of the game is to not exhaust/kill your animals and I did not do it intentionally Embarassed ! You could penalize people by charging a much higher price than normal, or set a lifetime limit somehow so that players can only get a "rescue" animal one extra time?
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John



Joined: 09 Oct 2007
Posts: 392

PostPosted: Tue Jan 15, 2008 2:18 pm    Post subject: Re: Marketplace searching and "spare" mules Reply with quote

Nashanna wrote:
Marketplace listing....Suggestion...put all worker items together and all animal items together, instead of numeric order? I have had to page back and forth so many times trying to find things. For example, worker back/held etc. items are on 3 different pages in the marketplace. Putting all of the luxury items on first pages, then animal stuff, then workers, then scavenged, and so on might make things alot easier to find imo Smile

Oh yeah, another suggestion...for all of us who have accidentally killed our mules off -- lol, I know I'm not only one, I've seen the posts Very Happy -- Could you make mules available for sale so that we aren't just stuck on the trail and would then be able to continue travelling? I know the object of the game is to not exhaust/kill your animals and I did not do it intentionally Embarassed ! You could penalize people by charging a much higher price than normal, or set a lifetime limit somehow so that players can only get a "rescue" animal one extra time?


I just did this and they are very expensive and the price increases using the same counter used to increase the cost of buying food/water along the trail. It may get taken out at some point but it's another option if you need it.
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Nashanna



Joined: 12 Jan 2008
Posts: 66

PostPosted: Tue Jan 15, 2008 4:15 pm    Post subject: Excellent, thanks! Reply with quote

Thanks! I KNOW this will be invaluable to lots of players Smile
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