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Just some suggestions I though up in my spare time...

 
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Andalib



Joined: 26 Dec 2007
Posts: 61

PostPosted: Wed Jan 23, 2008 2:17 pm    Post subject: Just some suggestions I though up in my spare time... Reply with quote

This is all just ramblings from my inner wants. You Have Been Warned.

OK, first of all, I'd love to be able to start wars, instead of just assisting in them. You could start wars to either give back cities to their original regions, or to another region. With all the feuding as of late, it'd really help if we could straighten our favorite cities back out a little.

Secondly, I'd love to make everything a bit more personal. I mean, every animal in the same species is exactly the same; every worker is exactly the same; every city has the same format. For animals/workers, perhaps some sort of loyalty setting, where they don't work as well for you if you've just bought them/almost killed them or something like that.

For the quests, it'd be neat if you did more in the actual city/trail the quest ended. Instead of bring X to X by X, you could actually get to a city, decode some type of riddle or something, find a hidden page that you can only find if you know where to look, or something else like that.

Just some ideas bouncing around in my head I had to get out before they did any damage. Very Happy
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Nashanna



Joined: 12 Jan 2008
Posts: 66

PostPosted: Wed Jan 23, 2008 2:48 pm    Post subject: I love the riddle idea :) Reply with quote

The riddle idea sounds fun, love it!
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pinmomster



Joined: 04 Jan 2008
Posts: 22

PostPosted: Wed Jan 23, 2008 10:28 pm    Post subject: Reply with quote

Hey, now that kinda sounds interesting!
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Xannon



Joined: 24 Jan 2008
Posts: 14

PostPosted: Sat Jan 26, 2008 3:24 am    Post subject: Reply with quote

I remember there being animal loyalty in the game NetHack, it was interesting because the animal would eventually turn on you and start attacking. I'm not saying things should be like that, but it did make it a bit more real.
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