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Xali

Joined: 03 Mar 2008 Posts: 10
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Posted: Sat Mar 08, 2008 6:26 am Post subject: Minor number thingie (turns) |
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It's not a big deal, but when the turn counter is at 1 and you go to take your last turn, it's suddenly 0 and you get the message about having no more turns.  |
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John

Joined: 09 Oct 2007 Posts: 392
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Posted: Sat Mar 08, 2008 1:29 pm Post subject: Re: Minor number thingie (turns) |
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| Xali wrote: | It's not a big deal, but when the turn counter is at 1 and you go to take your last turn, it's suddenly 0 and you get the message about having no more turns.  |
Whoops it wasn't stopping you from taking turns either. I think it's working the way it's supposed to in that you have 1 turn and take the last turn then get the 0 turns at the bottom and then the next time you try to do something it should stop you. |
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Xali

Joined: 03 Mar 2008 Posts: 10
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Posted: Tue Mar 11, 2008 6:20 am Post subject: Re: Minor number thingie (turns) |
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| John wrote: | | Xali wrote: | It's not a big deal, but when the turn counter is at 1 and you go to take your last turn, it's suddenly 0 and you get the message about having no more turns.  |
Whoops it wasn't stopping you from taking turns either. I think it's working the way it's supposed to in that you have 1 turn and take the last turn then get the 0 turns at the bottom and then the next time you try to do something it should stop you. |
Hmm-- still having the issue.
Also:
--When there's an avalanche and your animal is buried, you spell it "burried." Looks a little funny.
--I have a building in Pataline, and a worker in it. I keep getting the message about Pataline's schools being bad, so she can't train, but I checked and the schools there are very good. So I spent like half of my money trying to get them better, but it seems like I'm just bringing the stats DOWN-- it was "Very High," and then it was "High" and after a while it's just "More Than Average," which sucks because now I'm poor and my worker still isn't learning.
--This is really random, but do you know that Saffron is actually the world's most expensive spice? It goes for $40-65 an ounce. I was cracking up when I saw how cheap it is in the game.... |
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John

Joined: 09 Oct 2007 Posts: 392
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Posted: Tue Mar 11, 2008 4:33 pm Post subject: Re: Minor number thingie (turns) |
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| Xali wrote: | | John wrote: | | Xali wrote: | It's not a big deal, but when the turn counter is at 1 and you go to take your last turn, it's suddenly 0 and you get the message about having no more turns.  |
Whoops it wasn't stopping you from taking turns either. I think it's working the way it's supposed to in that you have 1 turn and take the last turn then get the 0 turns at the bottom and then the next time you try to do something it should stop you. |
Hmm-- still having the issue.
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Oh, I made it totally stop you when you ran out of turns but had tokens. Now what it should do is allow you to travel/camp but then make you pay a token which you will see in the next page you load at the top.
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Also:
--When there's an avalanche and your animal is buried, you spell it "burried." Looks a little funny. |
Yes, we have typos so please tell us about them so we can fix them.
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--I have a building in Pataline, and a worker in it. I keep getting the message about Pataline's schools being bad, so she can't train, but I checked and the schools there are very good. So I spent like half of my money trying to get them better, but it seems like I'm just bringing the stats DOWN-- it was "Very High," and then it was "High" and after a while it's just "More Than Average," which sucks because now I'm poor and my worker still isn't learning.
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You're doing the right thing. The conditions listed are how bad the problems are so a Very High problem is awful, but a More Than Average isn't so bad.
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--This is really random, but do you know that Saffron is actually the world's most expensive spice? It goes for $40-65 an ounce. I was cracking up when I saw how cheap it is in the game.... |
A month or two ago I normalized the prices so that luxuries cost about 20x their weight. If you look at the ratios it's close to that in most cases.
Saffron is actually expensive using that scale since its cost is 40x its weight. |
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Xali

Joined: 03 Mar 2008 Posts: 10
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Posted: Tue Mar 11, 2008 8:17 pm Post subject: Re: Minor number thingie (turns) |
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| John wrote: | | Xali wrote: | | John wrote: | | Xali wrote: | It's not a big deal, but when the turn counter is at 1 and you go to take your last turn, it's suddenly 0 and you get the message about having no more turns.  |
Whoops it wasn't stopping you from taking turns either. I think it's working the way it's supposed to in that you have 1 turn and take the last turn then get the 0 turns at the bottom and then the next time you try to do something it should stop you. |
Hmm-- still having the issue.
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Oh, I made it totally stop you when you ran out of turns but had tokens. Now what it should do is allow you to travel/camp but then make you pay a token which you will see in the next page you load at the top.
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Ah-- Well, I don't have any tokens, but it still goes from 1 turn to 0 without letting me have my last one. Does that make sense?
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| Quote: |
Also:
--When there's an avalanche and your animal is buried, you spell it "burried." Looks a little funny. |
Yes, we have typos so please tell us about them so we can fix them.
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Lol, no problem. You also misspell "Akhal-Teke" as "Ahkal Teke"
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--I have a building in Pataline, and a worker in it. I keep getting the message about Pataline's schools being bad, so she can't train, but I checked and the schools there are very good. So I spent like half of my money trying to get them better, but it seems like I'm just bringing the stats DOWN-- it was "Very High," and then it was "High" and after a while it's just "More Than Average," which sucks because now I'm poor and my worker still isn't learning.
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You're doing the right thing. The conditions listed are how bad the problems are so a Very High problem is awful, but a More Than Average isn't so bad.
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OH. OOOOHHHHhhhhh..... XD I get it now. I assumed that High for a bad thing was bad, and High for a good thing was, um, good. Thanks so much.
Wait--
AAH! Now it's extremely high. Is someone sabotaging it, or did that happen naturally?
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| Quote: |
--This is really random, but do you know that Saffron is actually the world's most expensive spice? It goes for $40-65 an ounce. I was cracking up when I saw how cheap it is in the game.... |
A month or two ago I normalized the prices so that luxuries cost about 20x their weight. If you look at the ratios it's close to that in most cases.
Saffron is actually expensive using that scale since its cost is 40x its weight. |
Ah, okay.
--Also: I'm from Funan, and there doesn't seem to be an option for my patron deity to be Athena (her second form). I see that Mongolia is also lacking like 4-- if I'd known that when I picked my region, I would have been from Greece or somewhere that gets all the Gods. |
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