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Crimson Terror



Joined: 10 Feb 2008
Posts: 125

PostPosted: Fri Feb 15, 2008 9:55 pm    Post subject: Suggestions Reply with quote

Please put in a city between Oc Eo and Tamluk and/or between Nanhai and Oc Eo...that travel and food issue is TOUGH!!!
Another suggestion, having dragons (more expensive than other animals) with such nice food and water storage is great, BUT their energy isn't any higher so you can't travel any further than other animals (3 turns) Smile

Also, could you make it possible to see what equip an animal has when they are in storage? This way we could buy equip ahead of time??? Razz
Also, when are ships, Wonders of the World, and guilds going to happen?


Last edited by Crimson Terror on Sat Feb 16, 2008 1:36 pm; edited 1 time in total
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Undean The Second



Joined: 21 Jan 2008
Posts: 221

PostPosted: Sat Feb 16, 2008 1:51 am    Post subject: Reply with quote

You can go more then 3 turns with animals. In some places I am able to go 4 turns before my mules get below 80% energy.
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Crimson Terror



Joined: 10 Feb 2008
Posts: 125

PostPosted: Sat Feb 16, 2008 12:55 pm    Post subject: Reply with quote

wow, really? I have never been able to even though my animals are eqipped...If I try 4 turns I killl mu mules, lol!
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John



Joined: 09 Oct 2007
Posts: 392

PostPosted: Mon Feb 18, 2008 1:07 pm    Post subject: Re: Suggestions Reply with quote

Crimson Terror wrote:
Please put in a city between Oc Eo and Tamluk and/or between Nanhai and Oc Eo...that travel and food issue is TOUGH!!!
Another suggestion, having dragons (more expensive than other animals) with such nice food and water storage is great, BUT their energy isn't any higher so you can't travel any further than other animals (3 turns) Smile

Also, could you make it possible to see what equip an animal has when they are in storage? This way we could buy equip ahead of time??? Razz
Also, when are ships, Wonders of the World, and guilds going to happen?


I worked on this but forgot to update it. Smile I made it so you can equip animals and workers anywhere with the items at their location. When they are in cities it should check the space available if you attempt to remove items so you can't overstuff your city buildings.

As for the 3 turns, that's intentional. The game is set up so if you travel more than 9 hours before resting, you start to lose a great deal of energy. It's supposed to make you camp every three turns. As you increase your animals' endurance, they should be able to go a bit longer. I will think about making it so certain animals don't have to rest as much but a lot of the stuff happens when you camp like crafting and training in cities and gaining experience and finding items in your camp. I expect that later on people will be taking camping turns one after another as they scavenge for items on the trail and craft in the cities rather than just trading.
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Sherrana



Joined: 12 Jan 2008
Posts: 5

PostPosted: Mon Feb 18, 2008 1:52 pm    Post subject: Still wondering>>> Reply with quote

When are ships and Wonders of the World going to be possible?
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John



Joined: 09 Oct 2007
Posts: 392

PostPosted: Tue Feb 19, 2008 3:14 am    Post subject: Re: Still wondering>>> Reply with quote

Sherrana wrote:
When are ships and Wonders of the World going to be possible?


You can now start wonder of the world, but be aware that it's expensive to do this and it has a real time limit so make sure you can gather the materials by having a good enough stonecutter and lumberjack. It also costs 100 influence and you need 25000 reputation with the region where you want to start the wonder, so it may take a while to get to that point.
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